I co-created a concept for a colourful educational tabletop game. The game is based on recognising patterns and thinking ahead, by making combinations with colours and shapes. 

The game is currently in development and in the process of user testing.

Learn by play

Children are naturally motivated to play. A play-based program builds on this motivation, using play as a context for learning. In this context, children can explore, experiment, discover and solve problems in imaginative and playful ways. 

The goal was to create a simple game mechanic that is engaging and stimulating, combining simple elements of colour to create a dynamic game. The players need to make combinations with the colours of the cards to score points, by making more combinations you also create shapes with the colours. By thinking ahead the player can also possibly make more combinations.


The base concept of the game is quite simple but to create a dynamic game that is fun and engaging for young kids proved to be a challenge. A large amount of small iterations are made and tested to find the best version. 

Currently we are also testing the game with a broader focus group, people with mental disabilities and elders seem to benefit from the mental stimulation the game provides.


The simple base mechanics of the game opens it up to a large variety of versions, these are based on changing just the looks or on simple changes to the gameplay. These versions can be more suitable for different focus groups with a more artistic approach. 

Currently we are testing the concept and finalising the design, after this we will be working towards creating a more rounded product. The goal is to finalise the design and create a kickstarter set for launch in Q3 2019.

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